Thoth
This beak-headed creature is called Thoth to those who would
know him.
The creator of magic, as well as its frequent mis-user, Thoth does
anything he feels is necessary regardless of the consequences.
Holds:
Ring
of the Magic
Staff of the Magi
a purple potion (blazeward, inner warth, trollish vigor)
a brown potion (eldritch sphere, ethereal shield, protection)
a metallic blue potion (demonskin, dragonskin and stoneskin)
a shadowy potion (shadowform, iceshield, ogre might)
Bring: | 2-3 hitters |
Weapons: | Any |
Tunnel: | None |
Status: | Non-aggressive |
Mob Align: | Devout |
IP check: | None |
Spell: | None |
Spells for tank: | basics, shadowform |
Spells for others: | basics |
Elemental shields: | fire, shock |
Directions:
Get to Blasted Lands - the fastest way is to portal fabric from 7s of DH [ ] - then walk w, 2s, 2e, 2s, d, s to Isis. Follow the path d, s, d, s, d. You'll have to go through the four horsemen of the apocalypse,
who are aggressive. Stun them if you can.
Notes:
If you poison Thoth and wait him out, he's soloable. Disarm him. Spells don't work on him at all. Save vs breath
is a blessing here, because he does some pretty decent gas. If you have an augurer, spiral can make short work of him if you spam him with it (all about relativity to hitpoints and things). His potions are great - with the ones from the horsemen
as well it's damn near a full tankset (just lacks antimagic shell, grounding,
ethereal web) a few of them even cast level 51 spells. If you tell
Thoth a man he will trans you away, say darkhaven to be transed
to DH.