Sauron

 

Before you is a dark vortex of evil that you can barely conceptionalize...

You catch glimpses of a huge dark winged figure, with features not unlike
that of a demon crossed with those of an orc.
If this ever was human, it certainly isn't any more.

Holds:
Staff of Barad-dur

Bring:
1-2+ mages or thieves
Weapons: Any
Tunnel: None
Status: Aggressive
Mob Align: Evil
IP check: None
Spell: Paradox Flux / Quantum Spike

 

 

 

 




Spells for tank: basics, inner warmth, blazeward, grounding, true sight
Spells for others: basics, inner warmth, blazeward, grounding
Elemental shields: fire, shock






Directions:

Travel to Morgul Vale ( nw, 2w, 4n, e, look painting, open n, n, 49w, 8s, 2sw, 2s, u, 2s, 2w, 2sw, s, se, sw ) then just track nazgul. When you fight the Nazgul Captain (as you should), only the person who gets the killbow will be transed. He disarms, so make sure you remove your weapons shortly before he dies so that they aren't left on the floor when you're transed. There are aggro mobs between the Nazgul Captain and the fake sauron - once your group's through, get to him just by using track sauron. Even though this is the fake sauron, spell up here because killing the fake will trans you straight through to the real one (same deal, only person that gets the kb is transed and watch out for your weapons).

Notes:
Kick/strike/swat style attacks will scrap the staff, use circle or spells. Vamps should work as well as mages/thieves. Sauron (the real one) summons guardian vamps, so make sure you just bring devout chars. Don't use a wimpy because if you flee you'll go out the up exit to DH.