Nazir
This is the Felonarch
of the Tower, bearing a huge scar which burns red
directly over his heart. His somewhat dirty skin largely hidden beneath
the Nohrish armor in which he is clad, he holds in one hand a branch of
the Clan Tree, and in the other a scimitar...
Holds:
a
huge shield of oak
Nohrish leather plate armor
a curved scimitar
branch of the Clan Tree
Orb of the Felonarch (true sight)
| Bring: | 2-3
hitters, clerics |
| Weapons: | Non-magic |
| Tunnel: | None |
| Status: | Non-aggressive |
| Mob Align: | Evil |
| IP check: | One, or a bit harder |
| Spell: | Quantum Spike |
| Spells for tank: | basics |
| Spells for others: | basics |
| Elemental shields: | fire, shock |
Directions:
Walk to Cursed Lands (
nw, 2w, 4n, e, look painting,
open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n
),
track Malvos. Sooner or later you'll run into the Nohrish sentry, which is
aggressive but pretty weak. Spell up here because from this point on are the
real Nohrish guards. You have to go west through the drawbridge one by one,
then track Malvos again. You may as well be killing Malvos
as well, if you've come this far. Once you get to him, keep heading up the
tower until you get to Nazir.
Notes:
It's probably easier to multi Nazir
than bend to the IP check, if you've got a few chars. Disarm and spell down Nazir and
he's pretty easy. When he dies, RoNal gets transed in and he's even easier.
To recall, get the key from RoNal's corpse and unlock/open
u, u. Then say I am willing to become the mender.
You will be transed to a room you can recall from.