Grodinar

 

You are looking at a lanky humanoid figure with the fur and face of a
rat. He is reclined on his throne, staring at you with the intent to
kill. He wears an icy plate about his body. When his beady black eyes
look upon you, a feeling of revulsion wells up within.

Holds:
a set of icy leggings
an icy plate
an icy shield
Pops (every time):
a key made of ice

Bring: 1 warrior tank, 2 thieves
Weapons: Any
Tunnel: None
Status: Non-aggressive
Mob Align: Evil
IP check: None
Spell:  


Spells for tank: basics, protection, dragonskin, demonskin, blazeward, inner warmth, acidward
Spells for others: basics, benediction, innerwarmth, acidward
Elemental shields: fire, ice, shock


 

 


Directions:

Get to Barrik's Keep and track Grodinar . Either get the key from the Burgomaster by typing say the keep? in his room, or bring a warrior to doorbash your way in. The whole castle is norecall. Be mindful of having a warrior or the key when trying to leave the keep (or CRing).

Notes:
Send the tank in first because sometimes he runs an entry prog that will trans you to the locked cell just east of Keshute, which you'd need to doorbash out of and flee past Keshute. If you make sure your tank is a warrior then they can do this and you won't have to kill Keshute instead (though you can usually kill both Grodinar and Keshute before the repop). The key that Grodinar pops unlocks the block of ice on the floor which contains a silver sword (area pop). Grodinar occasionally poisons and gouges. It's quite an easy kill, he just has a lot of HP - make sure you've got inner warmth though, because he casts chill touch a few times each round. You shouldn't need to bother with spelldowns.